Team Fortress 2 Medic: Using Your Other Weapons

Since knowing how to use your weapons properly is vital to becoming a good medic, it’s recommended you get familiar with each one by learning how they were designed to be used. The three main weapons are:
• Medi-Gun

• Bone Saw

• Syringe Gun.

If you are successful at completing the Medic Achievements you also have the opportunity to unlock alternate weapons. Learning to use these weapons properly will help you become more than just a heal bot in the game. You will be able to defend yourself when you’re under attack and even play offensively when the situation calls for it.

Great TF2 medics learn to do more than just stand around with their uber charge on someone. They also know how to get the full potential out of all of their weapons.

Part of playing a great medic in TF2 requires learning to use all of your weapons properly. This also includes the new unlockable weapons that you get from achievements or as a random unlock from playing.

Once you’ve completed the Medic Achievements you can unlock other weapons that can prove to be quite useful. There are thirty-six achievements in all and as a specific number of these are completed one of the three weapons will be unlocked and you can replace it with one of your existing weapons.

The Ubersaw was designed to replace the Bone Saw after the Medic completes twenty-two of the achievements. Each time your Ubersaw makes a hit your meter will charge twenty-five percent. However, you need to be aware that it will swing twenty percent slower than the Bone Saw does.

After completing ten achievements the Blutsauger will be made available to replace the Syringe Gun. It will not allow you to perform any critical hits but for each needle that hits the enemy you will receive three HP’s.

Completing sixteen achievements will unlock the Kritzkrieg weapon, which was designed to replace the Ubercharge. With this weapon you have the ability to give one of your teammates a ten second 100 percent critical hit rate. It doesn’t make you or another player invincible but it will charge faster than the Medi-Gun by twenty-five percent.

The Kritz is often given to soldiers to provide 100% critical rockets and it’s also fun to give to heavies.

Even though these weapons are designed to replace existing weapons you still have the option of switching back and forth between them simply by accessing the menu.